Drift
A study in mass without gravity — geometry, water and a single light source, iterated across forty versions.
Work made without a client, a deadline or a guaranteed outcome. We don’t just use new technology — we explore what it makes possible, and the useful parts end up in the commercial work.
A study in mass without gravity — geometry, water and a single light source, iterated across forty versions.
Generative passes directed frame by frame, then rebuilt in 3D where the machine could not hold continuity.
A city that generates itself as you move through it. Built to find out where real-time density actually breaks.
A three-minute piece on memory, made to test how far a figure can dissolve before an audience stops following it.